Linux: run (double-click) quake - mission pack 3 - linux Mac: run (double-click) quake - mission pack 3 - mac Windows: run (double-click) quake - mission pack 3.bat Pak files are included in the release as the team developing it released it to the public in 2004.
You'll need the Quake epsilon build (with full commercial. Linux: run (double-click) quake - mission pack 2 - linux Mac: run (double-click) quake - mission pack 2 - mac Windows: run (double-click) quake - mission pack 2.bat
Copy the pak0.pak file from the "rogue" folder of your Mission Pack 2 (Dissolution of Eternity) CD or installation (either purchased through steam or the ID software website) to your epsilon "rogue" folder.Linux: run (double-click) quake - mission pack 1 - linux Mac: run (double-click) quake - mission pack 1 - mac Windows: run (double-click) quake - mission pack 1.bat Copy the pak0.pak file from the "hipnotic" folder of your Mission Pack 1 (Scourge of Armagon) CD or installation (either purchased through steam or the ID software website) to your epsilon "hipnotic" folder.Then run the game as per the third step above. Your computer will probably ask whether you want to overwrite the existing PAK0.PAK - do so. Then go into video config and adjust your resolution and brightness/gamma to taste.įollow the first two instructions for the shareware version as above then copy the "PAK0.PAK" and "PAK1.PAK" files from your commercial installation of quake (if you're using the steam version these will be in your steam/steamapps/common/quake/id1 folder) to the "id1" folder in your quake epsilon installation.
On first run, my script will ask you to choose a graphics quality level (and on linux, will install dependencies).
Quake Epsilon build v2.54 (1.45GB): Moddb - Google drive The videos below show the differences between the four graphics modes, as well as some of the gameplay. Fewer/no shader effects, lower-quality texturing and uses less memory and cpu. Also designed to be as similar to original quake as possible, for people who want a bit of nostalgia. Transparent water, high quality texturing, graphical options optimised for performance while still retaining a 'modern' feel.
Reflecting surfaces, bump-mapping, environmental effects, multiple particle effects, better flames, high-polyon models, effected reflecting water, ultra quality texturing. As of 2015 causes some graphical glitches with new Nvidia drivers.
It's made out of the Darkplaces engine and many mods from members of the Quake One forums and elsewhere (these are listed at the bottom of the page) as well as my own work.
Quake Epsilon is a graphically enhanced build of shareware Quake 1 for Windows/Linux/Mac, which can be upgraded to the full version of Quake along with it's mission packs Scourge of Armagon and Dissolution of Eternity by copying the full-version. Quake "Epsilon" Builds for Windows/Mac/Linux